本帖最后由 乡村猎手 于 2018-10-10 22:20 编辑
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输入和输出的逻辑弄清楚了,写代码就是分分钟的事了。下面是这些功能的C源码。实现的功能就是快进、进退、停止、播放、录音的功能。代码当然有很多种写法,status变量暂时还没用到,可以用在进入某个一功能时判断用,如果机器已经是某个状态再按哪个按钮以不用响应,不过实际试的时候不判断好象也没什么问题。是不是其实很简单呢?& H3 A5 F+ D, _
#include <reg51.h># c1 m2 q* O8 |
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sbit key1 = P0^7;
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( e( b, g X, Echar status=0; //1:play 0:stop 2:forw 3:rew 4:rec 9:off
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char recflag = 0 ;
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void Play(void)( O+ q; G+ g1 y1 h7 R$ j% T
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P1=0X48;( v4 A, |. w% [) ^& S4 e
P2=0XF1;
0 x# Y" k/ m( k: W: ^6 ~4 A4 X; @$ e P3=0X01;
. \0 c+ V! H5 x: S2 {! [: Y" e/ ~7 g status=1;
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{
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P2=0XF5;
# u) y) T6 ~1 Z4 a P3=0X01;$ B, N' r/ j4 \; ]
status=1;# o: P4 ^, d9 ]- G
}
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' U4 a0 r% Z8 X7 `; s4 lvoid Stop(void)
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6 w" I) L5 g3 D g3 J% J9 V/ o P1=0X8E;
4 }! \) L$ f; |7 E5 n P2=0XF3;) e9 w! Y) d; L0 `7 f
P3=0X48;, s% }! k3 g8 l% v
status=0;
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void Forw(void)
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2 H+ G( c g) m* ~3 h2 ~ P1=0X7C;
* D L5 e, q4 m( m+ {7 Z* W P2=0XF3;
" [- D% ], R8 ?. e P3=0X20;; N! _" l& `7 u* o. b
status=0;
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void Rew(void)- f+ j8 O- W+ V$ g9 R
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P1=0X0C;
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P3=0X27;7 R/ A( f: j8 l6 m) N ]' H7 u
status=0; 4 A5 C: F ]. C. i% F( M/ I I$ e
}
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$ v3 e5 X' t& A. h2 P& N$ zvoid main(void)
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unsigned char i;4 \ ?7 ^0 K0 d: w* s" m
unsigned int k;
2 l% ?( G6 C% h% V4 [// unsigned char j;
5 a/ @. c7 |9 w/ N5 d7 Z0 v5 ] P1=0;
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key1=1;
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{
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for (i=0;i<8;i++)
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; z- B- ]9 \$ _, s3 ~/ j P0= i<<4 ;
5 Z. k7 y! r% x+ O for (k=0;k<1000;k++) + X/ |! \4 `( w: \/ n
{
) f! }2 d Y9 f/ y, q) V // for (j=0;j<10;j++);
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key1=1;
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if (i==0&&key1==0)//play
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recflag=1;2 @* P, K4 b; @+ E8 a
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4 d: `8 o! t* _ G! l if (i==1&&key1==0) //stop
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Stop();' r* A5 d D# W( x! c' R& `6 y
}
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if (i==2&&key1==0)//play! P1 h( X" `' S4 Y
{
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{
0 }. s, _* K7 a$ t Rec();
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Play();1 b# ~0 z' K/ M5 J
}
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" E1 J O! g3 q: y1 }5 O. p if (i==3&&key1==0)//Forw4 L0 D( o8 q- X+ W% t! c" @, ~
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Forw();
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+ G* A$ {& N5 }0 H8 Y3 w6 Q* A if (i==4&&key1==0)//Rew+ ~8 p2 P# Y4 Y# |+ S. W9 P
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Rew();
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